Gaming Lab
KO 314
Playing games on a computer, console or online has now become one of the most popular leisure activities. The range of games on offer is vast – but not all of them are harmless. Young people in particular are fascinated by first-person shooters, which involve defeating opponents through the use of violence. Many spend hours battling their way through fantasy worlds – some lose themselves in them.
Many parents and educators have little insight into what their children and pupils experience on screen every day. They do not understand the language of the virtual world and are unable to connect with their children within the fantasy worlds of the games in which they are immersed. In fact, parents and carers need media literacy to be able to guide children and young people in their use of computer games. At the same time, it is important that young people can talk on an equal footing with adults who are familiar with these gaming worlds and do not condemn them outright.
In order to meet the growing need for the teaching and development of media literacy in the field of computer and video games, the Computer Games Laboratory was established at Hochschule München. Here, students have the opportunity to engage with media content from an educational perspective and to develop their own media concepts, which they can later apply in their professional fields. In addition, numerous computer games can be tried out in the laboratory. Furthermore, the programme includes activities for key stakeholders in the education sector, as well as for school pupils and parents. These take the form of various workshop modules which can be combined using a modular system to create a programme tailored to specific target groups.
As well as a permanent laboratory (equipped with gaming PCs, consoles and the relevant presentation equipment), the computer games laboratory also has several portable media kits.
The Computer Games Laboratory is a member of the Musenkuss network (cultural education in Munich).
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